Native and Hybrid Apps
Each mobile platform (Android, iOS, Windows Mobile) provides developers with their own development tools, customized SDK’s and design guidelines. iOS – Objective-C or Swift/iOS SDK Android – Java/Android SDK The main advantage of building a native application is the faster and more reliable performance that comes as a result of developing the application within a well-defined ecosystem. It also allows the developer to leverage all the functionality that physical devices within a platform offer – like the GPS, camera, accelerometer, etc. Native applications also do not mandate an internet connect to be present at all times (although specific functionality within the application could require an internet connection to function properly). On the other hand, building a native app is relatively time consuming and costs more since there needs to be separate development efforts to build the app for each platform you want the app to be available on. A native application is best recommended when developing applications that are performance and graphics heavy (games), or in the fairly unique situation where there is a need for heavy use of the phones native capabilities and the absolute highest level of performance is required, irrespective of the cost of development.
• What functionality do you intend to include as part of the application?
• What is the timeframe for developing the application?
• What is the budget allocated for developing the application?
Answering these questions helps our clients work hand-in-hand with Pumex to determine whether to move towards a native or hybrid platform and get their mobile concept developed, packaged, and ready for marketing.